Brief list of changes (updated periodically):
Character-specific Changes
- Algol's projectile combos no longer possible (as in, it won't pick up opponents)
- Algol's 8A+B pushes airborne opponents backwards
- Algol's 66A+B throw pushes opponent back further
- Amy's 3BA does less damage
- Astaroth's knee is more unsafe on block
- Cassandra's 66B+K does not relaunch
- Cervantes's 11K has less advantage on block
- Ivy's infinite gone
- Ivy's unblockable (6A+B) from whip stance does less damage
- Ivy's Criminal Symphony throw has a wider window for the JF version
- Ivy's whip 3B has worse recovery
- Kilik's B+K now GIs vertical attacks, and has a shorter window to GI attacks
- Raphael's B does not track as much
- Setsuka's A throw does less damage (25 -> 20)
- Setsuka's JF moves are easier to pull off (?)
- Siegfried's 3[B] has slower recovery (3[B]B no longer is a combo, etc), shaves off more soul gauge damage
- Sophitia's BB does less damage (36 -> 28)
- Sophitia's 3A+B only hits airbone opponents once
- The Apprentice's A+B throw break has quicker recovery
- Tira's infinite against Talim no longer possible
- Tira's 2A no longer whiffs
- Talim can't dance around in the air
- Voldo's BT 236A does not stun anymore
- Xianghua's command throw works on Astaroth
- Yoshimitsu's aB+K has less recovery time (aB+K(CH) 3AB is no longer a combo, can't do aB+K during combos), does less damage (30 -> 20)
System Changes
- Soul Crushes are harder to pull off (moves generally take off less from the soul gauge)
- You can JI throws
Source: 2ch, ソウルキャリバー4総合掲示板
Thursday, September 11, 2008
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4 comments:
Links to sources please?
O dear me they didn't fix Lizzie's B+K, which hit nothing due to bad hitbox
"Ivy's unblockable (6A+B) from whip stance does less damage"
Any idea what the damage difference is?
Thanks for the info!
> EmperorKagato1
Yeah I don't add links to the Japanese sources for a few reasons, one of them being that the links don't work after a day or so.
> Anonymous said
Maybe they did? This is all information I gathered so I am not privy to say either way. Maybe we'll all find out when the 360 patch and non-JPN version patches come out?
> Mike
Sorry, I have no idea on the numbers =(
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